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Movement in ''Beyond Dark Castle'' is very similar to [[Dark Castle]], though it includes many new elements, such as weapons based fighting, mazes, [[Bombs]] and other new items, a health system, and a [[Helicopter Pack]]. |
Movement in ''Beyond Dark Castle'' is very similar to [[Dark Castle]], though it includes many new elements, such as weapons based fighting, mazes, [[Bombs]] and other new items, a health system, and a [[Helicopter Pack]]. |
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− | [[Bombs]] can be dropped to kill enemies, or blow up certain walls. They have a short fuse and then blow up, with a up and sideways radius. More then one [[Key]] can now be collected, which are used to enter certain levels, and exit certain levels, such as the [[Dungeon]]. Gas is a new pick up, which is used to fuel the Helicopter |
+ | [[Bombs]] can be dropped to kill enemies, or blow up certain walls. They have a short fuse and then blow up, with a up and sideways radius. More then one [[Key]] can now be collected, which are used to enter certain levels, and exit certain levels, such as the [[Dungeon]]. Gas is a new pick up, which is used to fuel the [[Helicopter Pack]] used in the levels: [[Swamp]], and [[Black Forest]]. Now to enter the [[Black knight Showdown & The Final Battle|Black Knight's chambers]], [[Prince Duncan]] must collect 5 [[Orb|Orbs]], which are hidden around the castle. |
Also added is a new health system, which makes it so some of the enemies in ''Dark Castle'' don't kill you in one hit when you are not carrying any [[Elixir|elixirs]], instead your health goes down. Also, your health slowly depletes overtime, and can be replenished by leaving the level, or picking up some [[Food]]. In adition to the health system, you can also save your game now, but using one of the computers in the [[Computer Room]]. |
Also added is a new health system, which makes it so some of the enemies in ''Dark Castle'' don't kill you in one hit when you are not carrying any [[Elixir|elixirs]], instead your health goes down. Also, your health slowly depletes overtime, and can be replenished by leaving the level, or picking up some [[Food]]. In adition to the health system, you can also save your game now, but using one of the computers in the [[Computer Room]]. |
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*Tab - Pause |
*Tab - Pause |
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− | In |
+ | In [[Helicopter Pack]]: |
*W - Up (Ascend/Take off) |
*W - Up (Ascend/Take off) |
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*S - Down (Descend/Land) |
*S - Down (Descend/Land) |
Revision as of 04:14, 15 December 2007
Beyond Dark Castle[[Image:]] | |
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Developer(s) | Silicon Beach Software |
Release date(s) | 1987 (Mac) 1989 (Apple IIGS) 1989 (Commodore 64) 1989 (Commodore Amiga) |
Genre(s) | Platform game |
Mode(s) | Single player |
Platform(s) |
Beyond Dark Castle is a computer game, released for the Macintosh in 1987 by Silicon Beach Software. It was designed by Mark Pierce and programmed by Jonathan Gay. It is the sequel to Dark Castle, new levels, Enemies and Items, as well as a larger game map and longer levels. A sequel, the third game in the series, Return To Dark Castle, is announced, with no current release date.
Features
Movement in Beyond Dark Castle is very similar to Dark Castle, though it includes many new elements, such as weapons based fighting, mazes, Bombs and other new items, a health system, and a Helicopter Pack.
Bombs can be dropped to kill enemies, or blow up certain walls. They have a short fuse and then blow up, with a up and sideways radius. More then one Key can now be collected, which are used to enter certain levels, and exit certain levels, such as the Dungeon. Gas is a new pick up, which is used to fuel the Helicopter Pack used in the levels: Swamp, and Black Forest. Now to enter the Black Knight's chambers, Prince Duncan must collect 5 Orbs, which are hidden around the castle.
Also added is a new health system, which makes it so some of the enemies in Dark Castle don't kill you in one hit when you are not carrying any elixirs, instead your health goes down. Also, your health slowly depletes overtime, and can be replenished by leaving the level, or picking up some Food. In adition to the health system, you can also save your game now, but using one of the computers in the Computer Room.
There are five levels in Beyond Dark Castle that scroll rather then taking up only one screen length, these are Swamp, Black Forest, East Labyrinth, West Labyrinth, and Black Knight Showdown & The Final Battle.
Also new to the Dark Castle Series, is a practice mode, so that levels can be tried without any consequence, and no chance of falling into the Dungeon.
The controls in this game are as follows:
Normal:
- W - Up (Climb ladder/Stairs/Rope up Along with A/D keys)
- S - Down (Climb Ladder/Stairs/Rope down Along with A/D keys. Low Jump with Space)
- A - Left (Walk left, Up/Down stairs, with W/S keys. Long jump with Space)
- D - Right (Walk right. Up/Down Staris, with W/S keys. Long jump with Space)
- Q - Action (Shield/Use switch/Pick up item)
- E - Duck (Crawl when used with A/D key, next to a pipe)
- Spacebar - Jump (Jump. When used with A/D keys, long jump. When used with S key, low jump)
- Mouse - Aim (Aim arm for Rocks/Fireballs)
- Mouse Click - Throw rock (throw rock in direction of aiming)
- Tab - Pause
In Helicopter Pack:
- W - Up (Ascend/Take off)
- S - Down (Descend/Land)
- A - Left (Fly Left/Turn Left)
- D - Right (Fly Right/Turn Right)
- Mouse - Aim (Aim arm)
- Click - (Throw Rocks/Fireball)
Weapon Fighting:
- A - Left (Move Left)
- D - Right (Move Right)
- Q - Block (Block Attack/Put Weapon back on rack)
- E - Duck (Duck Under Attack)
Story
The game starts off with the end of Dark Castle, where Prince Duncan toppled the Black Knight's throne. In the original version, after toppling the throne, The Black Knight stands up shaking his fist, and a Gargoyle drops Duncan in Trouble 3. In the newer version by Delta Tao, Color Dark Castle, after defeating the Black Knight on Advanced, Duncan does a victory dance as it fades out.
In Beyond Dark Castle The Main Menu is a fireplace and mantle. When you start a new game Duncan walks up and tries to take a torch, only to have the whole wall turn around. It is shown that Duncan is in a large Ante Room, where there are 5 pedestals for holding orbs. Duncan then proceeds to collect all 5 orbs, and a gate is opened that leads to the final duel with The Black Knight. Duncan makes his way through the room until finally finding the Black Knight, where they then fight.
Spoilers
On Normal and Intermediate Difficulties, when the Black Knight is defeated he falls back into his chair, and Prince Duncan makes his way over to the fire place by the throne, and is taken back to the Main Menu, where he does a victory dance. After the score is shown, Duncan goes back though the wall and ends up back in the Ante Room.
On Advanced the Black Knight fall back into his chair, then turns into a little swirling ball of energy, and flies up the place where his drinks were coming from. Prince Duncan then goes to the fireplace, and pulls on the torch, and is taken back to the Main Menu. This time, after doing his victory dance, the Energy ball that the Black Knight turned into comes from the top of the screen, and turns Duncan into the Black Knight. The Black Knight then pulls the torch and the wall turns around, showing a "The End" on the other side.
End Spoilers
Main Character's Name
Main article: Prince Duncan
In the original Dark Castle the hero was given no name, and was just referred to as 'Hero.' This was changed however in Beyond Dark Castle where his name was revealed as Prince Duncan.
Levels
Main article: List of Levels in Beyond Dark Castle
This game had 15 levels, like the first game, which came out of the 5 doors in the Ante Room.
- Ye Roof: Computer Room, Clock Tower, Swamp, Black Forest.
- West Tower: West Tower Wall, West Labyrinth, West Tower Top.
- East Tower: Black Night's Brewery, East Labyrinth, East Tower Top.
- Underground: Basement, Catacombs, Dungeon.
- Main Hall: Ante Room, Black Night's Showdown & The Final Battle.
Items
Main article: Items
Enemies
Main article: Enemies
- Bat
- Rat
- Vulture
- Mutant
- Burning Eye
- Magic Broom
- Guard
- Whip Henchman
- Gargoyle
- Snake
- Big Bird
- Mosquitos/Killer Birds
- Shovel Henchman
- Brewery Henchman
- Black Knight
Obstacles
Main article: Obstacles
- Spike Trap
- Laser
- Shifting Platforms
- Gears
- Trees
- Swinging Scythe
- Mug
Difficulties
Main article: Difficulties
Trivia
- The christmas Easter egg from Dark Castle, is still here, to access it, just set your Mac's date to december 25, and start a new game.
Remakes
Return To Dark Castle, the sequel, contains all the levels from Beyond Dark Castle, as well as many new ones. It's being developed by Z Sculpt.
There are few ports of this game, they were released for the Apple IIGS, Commodore 64 and the Commodore Amiga
A Color version was planned by Delta Tao but dropped due to the sour sales of Color Dark Castle, and the fact that the upcoming game Return to Dark Castle was to include them all.
Dark Castle Mobile was a remake of the first game, but borrowed on the level design of both the first and Beyond Dark Castle. I was released in 2006, and now is not sold anymore.
Gallery
See Also
- Dark Castle
- Color Dark Castle
- Return to Dark Castle
- Z Sculpt
- Deta Tao
- Silicon Beach Software
- SuperHappyFunFun
- Enemies
- Obstacles
- List of Levels in Beyond Dark Castle
- Items
External links
- Official Forum
- Dark Castle Blog
- Video review of Beyond Dark Castle in the Computer Chronicles
- Beyond Dark Castle retro review.
- Dark Castle links
- Running Beyond Dark Castle on an emulator.
- Beyond Dark Castle Wikipedia entry
- Dark Castle F.A.Q
- Beyond Dark Castle Review